VR-Renovate

Summary

Sustainable renovation of homes is a necessary step to meet the EU goals of energy efficiency but it requires the collaboration of tenants. VR-Renovate gives social tenants a voice during sustainable renovation of their homes by using immersive visualization to increase the acceptability and acceptance for sustainability measures. We expect more effectiveness than via the common practice of written documents.

We will use a trans-disciplinary, Research-through-Design approach and collaborate with contractors in renovation projects to organize Living Labs. In VR-Renovate, we will develop new suitable computer-graphics and visualization technology for predictive depictions in real time, which allow tenants to grasp the impact of the renovations. We will conceptualize the behavioral response as the preferred choice in discrete choice experiments in VR. We intend to develop behavioral indices based on tracking data (including eye tracking) during these VR sessions linked to the tenants’ choices.

Our goal is to use these indices to improve communication between contractors and social tenants by analyzing future sessions. For example, we intend to provide feedback when there is a mismatch between social tenants’ predicted and actual choices, as it may indicate that the tenant requires more information in making choices. Or we can point tenants to elements of attention that have been of high relevance to others. Hereby, we aim to empower social tenants, including those of low literacy or not fluent in Dutch.

Details

Project number

403.19.222

Main applicant

Dr. C.J. van Oel

Affiliated with

Technische Universiteit Delft, Faculteit Bouwkunde, Management in the Built Environment

Team members

C.V. Benning

Duration

01/09/2020 to 31/12/2025